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Kitsune Tails is OUT NOW!! Run, jump, and dash across a land inspired by Japanese mythology and untangle the love triangle between three young women on a journey of self discovery. Explore the complicated relationships between kitsune and humans through classic platforming action.

get it now on steam store.steampowered.com/app/132… or itch eniko.itch.io/kitsunetails

we're a small underfunded team with a majority queer developers, and while we're punching way above our weight class we need the support of our community if this game is going to be a success. please boost this post, and if you can afford it buy it on steam and leave a positive review on the first day (the text doesn't matter, only the thumbs up, so "i like gay fops" is totally valid as a review)

i also want to prove fedi is powerful enough to make an indie game succeed, so even if you're not personally that into the game, please boost this post? 🙏

#KitsuneTails #QueerGames #GameDev #PixelArt

in reply to Eniko | Kitsune Tails out now!

Super excited about the modding support you were posting about, my kid is on a big "I wanna make games" kick and loves platformers, we're getting this installed for him tonight
in reply to Eniko | Kitsune Tails out now!

i may have jumped the gun 😹 (this resolved right away, not a support request ha)
Unknown parent

@hirnsushi maybe we should've given an achievement for completing the postcard customization 🤔
in reply to Eniko | Kitsune Tails out now!

i have been informed that the linux version in a "default whisky bottle just works" on macOS

i'm gonna be real and admit i have no idea what that means, but hopefully this will be useful information for those of you wanting to play kitsune tails on mac

in reply to Eniko | Kitsune Tails out now!

if you're wondering when/how to buy the game so help us as much as possible, i've answered that here: peoplemaking.games/@eniko/1128…


so lots of people have asked me: do you want me to buy kitsune tails on steam or on itch?

the answer is that buying it day 1 on steam, playing for a few hours, and leaving a favorable steam review (text doesn't matter, even if it's just "good game" or "gays fopsgirl 👍") is what's best for us

we get a couple extra bucks when buying on itch but our only shot at organic visibility is by getting our steam metrics high enough, and that's our only shot at reaching an audience large enough that everyone can get paid properly


in reply to Eniko | Kitsune Tails out now!

Top 10 would have been nice.

Top spot is OMGWTF territory.

It's okay to scream a little.

in reply to Eniko | Kitsune Tails out now!

I'm neither particularly a fan of this type of game nor do I know when I'll have time to play it but the game still sounds amazing and I very much want to support it so I bought it anyway
in reply to Eniko | Kitsune Tails out now!

congratulations, _now_ hopefully you can rest! I know this thing has been a mammoth undertaking, I hope you see the success you deserve.
I'm broke as heck currently but I'll be sure to pick it up when I finally have money again ♥️
in reply to Eniko | Kitsune Tails out now!

Until we can get Steam Workshop support going we've created a Discord forum on the Kitsune Games Discord where you can post levels and minigame mods for Kitsune Tails. You can join the discord at discord.gg/kitsunegames

#KitsuneTails

in reply to Eniko | Kitsune Tails out now!

in 24 hours we've blown past 250 reviews for kitsune tails, what an amazing result! please do keep 'em coming though, we're aiming for overwhelmingly positive at 500, and then, the world!! >:3

#KitsuneTails #GameDev

This entry was edited (4 months ago)
in reply to Eniko | Kitsune Tails out now!

I was there when Eniko started to conquer the world and all I got was this lousy T shirt.
in reply to Eniko | Kitsune Tails out now!

When you get a game to 500 overwhelmingly positive reviews, you get to choose three superpowers of a list.

It's the Steam law.

in reply to Eniko | Kitsune Tails out now!

I played it for a little under two hours last night and had a great time. Looking forward to playing more this weekend. :)

This post also reminded me to review the game myself, so I went ahead and did that.

in reply to Eniko | Kitsune Tails out now!

i don't have a windows machine right now so I'm not sure if it'll let me review, but i plan to pick it up
in reply to Eniko | Kitsune Tails out now!

y'know I've been meaning to put a Linux partition on the imac, maybe this is the push
in reply to Mister Dave

@misterdave yeah there's some effort going on to make it work on Mac with whiskey but I think it's a ways off still
in reply to Eniko | Kitsune Tails out now!

Apparently Whisky is a wordplay on WINE (the Linux not-a-WIndows-emulator), as Whisky.app seems to do the same thing, but on Mac. And if it runs the Linux version also, I guess it's bit more versatile compared to WINE. I take it "bottle" is some sort of container or wrapper.
in reply to Eniko | Kitsune Tails out now!

Congrats, this is huge! I'll definitely fire it up after work tonight.

Not to create more work for you, but on itch I've seen people have free copies for people who can't afford the game. Is that a thing you plan to do, and if so, can I donate some copies?

in reply to Jenniferplusplus

@jenniferplusplus yeah i think that would be a nice thing to do but not today >_> can you send me another message on the weekend? i'm getting so many notifications now this will surely get lost in the shuffle
in reply to Eniko | Kitsune Tails out now!

I bought it, and look forward to trying it, probably this weekend. Congrats on the launch!
Unknown parent

@mkj it's using monokickstart so everything it needs to run should already be bundled with the game
@mkj
in reply to Eniko | Kitsune Tails out now!

Congratulations! I'd buy it immediately but I'm wondering, what would be better for overall sales: that I buy the game right now to increase sales number (and perhaps Steam visibility?) or buy it full price after the discount? (my birthday is the day after the end of the discount, it'd be a nice gift for myself ^^)
in reply to Artéan

@artean it is absolutely best to buy it right now and play it for a few hours (or leave it idle) and do a day 1 favorable review
in reply to Eniko | Kitsune Tails out now!

Will do! :blobfoxdealwithitfingerguns: Good thing it runs on Linux, it's the only computer I have with me right now. ^^
Unknown parent

@laura ah, i answered that here peoplemaking.games/@eniko/1128…


so lots of people have asked me: do you want me to buy kitsune tails on steam or on itch?

the answer is that buying it day 1 on steam, playing for a few hours, and leaving a favorable steam review (text doesn't matter, even if it's just "good game" or "gays fopsgirl 👍") is what's best for us

we get a couple extra bucks when buying on itch but our only shot at organic visibility is by getting our steam metrics high enough, and that's our only shot at reaching an audience large enough that everyone can get paid properly


in reply to Eniko | Kitsune Tails out now!

Sensitive content

in reply to Eniko | Kitsune Tails out now!

🎉🥳 Congratulations on the release! Looking forward to taking it for a spin very soon
in reply to Eniko | Kitsune Tails out now!

This looks enormously fun. If you ever partner with Ratalaika to get this on PS4/PS5, I'll hit that buy button so fast.
in reply to Eniko | Kitsune Tails out now!

oh thanks. Usually there's more there but I'd been tidying up the desk a bit to make room to doodle some stuff on a lil sketchpad. Anyways I've been playing the game and it's great fun. It feels so nice to play. :D
in reply to Eniko | Kitsune Tails out now!

Very cool. Yeah this is a modern update of that same figure (with improved articulation and such). :) I bought it primarily because it's directly based on that vintage Raph I had as a kid and was one of my fave toys. :D
in reply to Eniko | Kitsune Tails out now!

@autumn what, i mean, it's simple....all you have to do to make a mac port is buy an expensive mac, an xcode license, a developer license, port your project files to run in xcode, remake all the graphics code to use metal, maintain two versions of the game as you need a signed and unsigned version to comply with apples policy, and pay apple for the privilege of witnessing this procedure. Yes, a totally easy and sane way to get devs to port to your platform.../s
in reply to j2i.net

the engine is all custom, but it runs on top of SDL2 and a bit of FNA, programmed in C#
This entry was edited (4 months ago)
in reply to Eniko | Kitsune Tails out now!

Yay! A fellow C# developer!

Downloading!

非常に興奮しています!!!

I can't wait until this weekend when I can play!

#videogames
@eniko

in reply to j2i.net

I'm really late, but I got time to play last night. This is a charming game!

youtube.com/watch?v=OVSxqufAdw…

@eniko

#VideoGames #SteamGames #Steam

This entry was edited (3 weeks ago)
in reply to Eniko | Kitsune Tails out now!

Congratulations on the release! The game looks like a perfect match for my interests! Bought it instantly.
in reply to Lua🏳️‍⚧️

@luatic yeah there's a lot of reasons the game has a fixed aspect ratio. If you played it in ultrawide it'd feel slow. I know that cause we used to match SMB3 speeds which is 4:3 but had to increase the speed cause people felt it was slow in 16:9
Unknown parent

@tess and Disney! Though I think maybe it's just any game that was in popular upcoming sorted by date and time of release though I'm not 100% on that
in reply to Eniko | Kitsune Tails out now!

I'm having so much fun. Everyone who has contributed over these past four years can be incredibly proud of everything they've put in this game.

Congrats on the release, and I hope many, many sales will follow!

Unknown parent

@shine yep we're hopefully gonna hit those first quarter 2025
in reply to Eniko | Kitsune Tails out now!

Bought the game! While I've only had the time to play the first level, I can already see big presentation improvements compared to the demo
in reply to Eniko | Kitsune Tails out now!

Congratulations on the release! It looks amazing and I'll pick it up once it launches on the switch.
in reply to Eniko | Kitsune Tails out now!

Looking good! Works perfectly on my Debian Sid desktop with a PS3 controller too. :Gritty:

I was thinking I should wait until the Switch port came out, but then I decided I wanted to be part of the day 1 hype, and I think I made the right move. About an hour in and loving it so far! 😊

in reply to Eniko | Kitsune Tails out now!

I have a question. Does this game have DRM or run without steam? It won't change the fact that I own it. I just want to know if I might have a chance at throwing it in Winlator on my Retroid Pocket 4 Pro.
in reply to Imikoy

I don't know. I bought the game from steam because I actually have an account there (unlike itch) and before I thought of this idea. If it won't work that's okay. I just think it might be fun to try to get working since the minimum specs are probably low enough.
in reply to Syphist :verifiedtrans:

@syphist @imikoy it'll run without steam. in fact if you delete "steamver" file, which is just an empty file, it won't even try to connect to steam
in reply to Eniko | Kitsune Tails out now!

Okay... It's... Well, maybe it's just because I'm not twelve anymore, but this is harder than jet-set-willy.

Still fun, though.

in reply to Halla Rempt

@halla please dont hesitate to switch playstyles to leisurely stroll for an instant revive if you feel youre getting frustrated
in reply to Eniko | Kitsune Tails out now!

congratulations on the launch! 🎉

Among all the cool screenshots I somehow missed that there's actual /voices/ in the game which was a pretty nice surprise as I wasn't expecting characters to speak!

This entry was edited (4 months ago)
in reply to Eniko | Kitsune Tails out now!

Hi Eniko, my partner bought me a copy of the game and I've been watching a friend play it and I'm really excited to hop in! The only thing that I was a little sad to notice missing is resolution options for when you go into windowed mode. Is there a possibility of this being able to be patched in at a later point, to make ensuring your windowed resolution is the right aspect easier?
in reply to Eniko | Kitsune Tails out now!

That is totally fair and a reasonable response! Regardless, I'm super stoked to hop in and play and I wish you and your team the most luck in making this a successful launch :3 it looks so pretty from what I've seen so far!
in reply to Eniko | Kitsune Tails out now!

i bought game. i appreciate PS4 controller support on Linux. A lot of times with non-steam games you gotta add 'em through steam and use steaminput for that.

I am looking forward to playing the game. SMW and SMB3 were a big part of my childhood. I had 'em on GBA and played them like everywhere I went.

in reply to Eniko | Kitsune Tails out now!

I follow someone on YouTube who already made a minigame! youtu.be/KbSIncVn5Ws?si=TV4Yod…
in reply to Eniko | Kitsune Tails out now!

Congrats on the launch! I just started playing it on my Steam Deck. Definitely need to get my platforming skills back up to snuff (been really, really bad in Mario Maker and Mario World).
in reply to Eniko | Kitsune Tails out now!

um
How do you exit the ghostzilla minigame? (:

(Yes I went to the examples first because I want to save the rest for later and I was just testing (: )

in reply to Eniko | Kitsune Tails out now!

Ok (:

I tried a bunch of other things and it just... didn't (:

That could maybe use a hint, though it's PROBABLY in the documentation somewhere.

in reply to Sir Garbagetruck

@Truck its actually shown at the bottom of the mods menu?

but i've edited ghostzilla to let people back out with escape now

in reply to Eniko | Kitsune Tails out now!

I may have been excited to play the game and tired from hosting Assembly (and blowing my nose into the microphone while we thought we were not on air)
in reply to Sir Garbagetruck

@Truck oh nooooo XD

its okay, i should have added a proper way to exit the game into it, i was just too rushed with release

the reason it requires a special key combo is cause you can use start/select inside minigames too so i couldn't dedicate any button to exiting

in reply to Eniko | Kitsune Tails out now!

This was literally on my periphery, I remember making a mental note to check this out when I got a chance, but as always I got distracted by things!

Will definitely make an effort to check this out as soon as possible, really looking forward to this!

Unknown parent

@gdeyke well you should play Kitsune Zero, not SBW, if that's your aim. But all that'll do for you is give you a little background lore and a slightly more detailed overview of Yuzu's parents' romance which they still talk about in Kitsune Tails anyway

So you won't be missing anything by jumping straight into Kitsune Tails

Unknown parent

@gytisrepecka yeah its got a linux native build that works perfectly, we did a decent amount of testing

Alas steam doesn't let you request steam deck reviews easily

in reply to Eniko | Kitsune Tails out now!

Argh, this is so much fun that my brain has put it in the "can't enjoy this until all chores are done" category, like painting, reading grammars or comics...
in reply to Eniko | Kitsune Tails out now!

Entirely coincidentally, my daughter was asking if I had any platform games in my Steam library yesterday, so I bought her a copy of Kitsune Tails to play.
in reply to Eniko | Kitsune Tails out now!

Had no idea I'd stumble upon one of the devs of this game on the Fediverse!
Around launch, a buddy brought this game to my attention. Pretty sure I said, "Sounds gay, I'm in", bought it, and dumped hours into it.

Controls are tight, art is cute and colourful, but I need to listen to more of the music. Most of my playtime so far has been in a quiet env. Gameplay heavily reminds me of SMB 3 in all the best ways.

I need to go back and finish the game. Thanks for the reminder! ❤

in reply to Eniko | Kitsune Tails out now!

@Njord @rally @Lizstar @kitsunegames Get followed, gamers! 😆

Edit: But also, thank you all for your work on this game! I really enjoy it. ❤️

This entry was edited (3 weeks ago)